1. Zeus11112.05.2025 в 13:10от
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Скрипт на ящик

Тема в разделе "ArmA", создана пользователем den1sqa, 31.08.2012.

  1. den1sqa

    den1sqa

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    Всем привет может у кого есть рабочий скрипт на ящик если не жалко плиз буду очень рад :yahoo:
     
  2. Flux

    Flux

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    забанят
     
  3. Flux

    Flux

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    [url https://www.youtube.com/watch?v=Bwmlppfuux0&feature=plcp[/url]
     
  4. Torrentino

    Torrentino

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    Если у тебя AJ, то:

    _classname = "MedBox0";
    _dir = getdir player;
    _pos = getpos player;
    _pos = [(_pos select 0)+1*sin(_dir),(_pos select 1)+1*cos(_dir), (_pos select 2)];
    _box = createVehicle [_classname, _pos, [], 0, "CAN_COLLIDE"];
    _box setDir _dir;
    _box setpos _pos;

    _backpacks = [
    //"CZ_VestPouch_EP1",
    //"DZ_Patrol_Pack_EP1",
    //"DZ_Assault_Pack_EP1",
    //"DZ_CivilBackpack_EP1",
    //"DZ_ALICE_Pack_EP1",
    "DZ_Backpack_EP1"
    ];

    _inventory = [
    "Binocular",
    "Binocular_Vector",
    "ItemCompass",
    "ItemEtool",
    "ItemFlashlight",
    "ItemFlashlightRed",
    "ItemGPS",
    "ItemHatchet",
    "ItemKnife",
    "ItemMap",
    "ItemMatchbox",
    "ItemRadio",
    "ItemToolbox",
    "ItemWatch",
    "Laserdesignator",
    "NVGoggles"
    ];

    _items = [
    "FoodCanBakedBeans",
    "FoodCanFrankBeans",
    "FoodCanPasta",
    "FoodCanSardines",
    "FoodSteakCooked",
    "FoodSteakRaw",
    "HandChemBlue",
    "HandChemGreen",
    "HandChemRed",
    "HandRoadFlare",
    "ItemAntibiotic",
    "ItemBandage",
    "ItemBloodbag",
    "ItemEpinephrine",
    "ItemHeatPack",
    "ItemJerrycan",
    "ItemJerrycanEmpty",
    "ItemMorphine",
    "ItemPainkiller",
    "ItemSandbag",
    "ItemSodaCoke",
    "ItemSodaEmpty",
    "ItemSodaMdew",
    "ItemSodaPepsi",
    "ItemTankTrap",
    "ItemTent",
    "ItemWire",
    "ItemWaterbottle",
    "ItemWaterbottleUnfilled",
    "PartEngine",
    "PartFueltank",
    "PartGeneric",
    "PartGlass",
    "PartWheel",
    "PartWoodPile",
    "PartVRotor",
    "TrapBear",
    "TrashTinCan",
    "TrashJackDaniels"
    ];

    _skins = [
    "Skin_Camo1_DZ",
    "Skin_Soldier1_DZ",
    "Skin_Sniper1_DZ",
    "Skin_Survivor2_DZ"
    ];

    _weapons = [
    "AK_107_GL_Kobra",
    "AK_107_GL_PSO",
    "AK_107_Kobra",
    "AK_107_PSO",
    "AK_47_M",
    "AK_47_S",
    "AK_74",
    "AK_74_GL",
    "AK_74_GL_Kobra",
    "AKS_74",
    "AKS_74_Kobra",
    "AKS_74_PSO",
    "AKS_74_U",
    "AKS_74_UN_Kobra",
    "AKS_GOLD",
    "BAF_AS50_scoped",
    "BAF_AS50_TWS",
    "BAF_L110A1_Aim",
    "BAF_L7A2_GPMG",
    "BAF_L85A2_RIS_ACOG",
    "BAF_L85A2_RIS_CWS",
    "BAF_L85A2_RIS_Holo",
    "BAF_L85A2_RIS_SUSAT",
    "BAF_L85A2_UGL_ACOG",
    "BAF_L85A2_UGL_Holo",
    "BAF_L85A2_UGL_SUSAT",
    "BAF_L86A2_ACOG",
    "BAF_LRR_scoped",
    "BAF_LRR_scoped_W",
    //"BAF_NLAW_Launcher", // not working
    "bizon",
    "bizon_silenced",
    "Colt1911",
    "Crossbow",
    "DMR",
    "G36_C_SD_camo",
    "G36_C_SD_eotech",
    "G36a",
    "G36A_camo",
    "G36C",
    "G36C_camo",
    "G36K",
    "G36K_camo",
    "FN_FAL",
    "FN_FAL_ANPVS4",
    "glock17_EP1",
    "Huntingrifle",
    "ksvk",
    "LeeEnfield",
    "M1014",
    "m107_DZ",
    //"M136", // not working
    "M14_EP1",
    "M16A2",
    "M16A2GL",
    "m16a4",
    "m16a4_acg",
    "M16A4_ACG_GL",
    "M16A4_GL",
    "M24",
    "M24_des_EP1",
    "M240",
    "m240_scoped_EP1",
    "M249",
    "M249_EP1",
    "M249_m145_EP1",
    "M40A3",
    "M4A1",
    "M4A1_Aim",
    "M4A1_Aim_camo",
    "M4A1_AIM_SD_camo",
    "M4A1_HWS_GL",
    "M4A1_HWS_GL_camo",
    "M4A1_HWS_GL_SD_Camo",
    "M4A1_RCO_GL",
    "M4A3_CCO_EP1",
    "M4A3_RCO_GL_EP1",
    "M4SPR",
    "M60A4_EP1",
    "M9",
    "M9SD",
    "Makarov",
    "MakarovSD",
    "MeleeHatchet",
    "MeleeCrowbar",
    "MG36",
    "Mk_48_DES_EP1",
    "Mk_48_DZ",
    "MP5A5",
    "MP5SD",
    "MR43",
    "Pecheneg",
    "PK",
    "Remington870_lamp",
    "revolver_EP1",
    "revolver_gold_EP1",
    "RPK_74",
    "Sa61_EP1",
    "Saiga12K",
    "SVD",
    "SVD_CAMO",
    "SVD_des_EP1",
    "SVD_NSPU_EP1",
    "UZI_EP1",
    "UZI_SD_EP1",
    "Winchester1866"
    ];

    _ammo = [
    "2Rnd_shotgun_74Slug",
    "2Rnd_shotgun_74Pellets",
    "5Rnd_127x108_KSVK",
    "5Rnd_127x99_as50",
    "5Rnd_762x51_M24",
    "5Rnd_86x70_L115A1",
    "5x_22_LR_17_HMR",
    "6Rnd_45ACP",
    "7Rnd_45ACP_1911",
    "8Rnd_9x18_Makarov",
    "8Rnd_9x18_MakarovSD",
    "8Rnd_B_Beneli_74Slug",
    "8Rnd_B_Beneli_Pellets",
    "8Rnd_B_Saiga12_74Slug",
    "8Rnd_B_Saiga12_Pellets",
    "10Rnd_127x99_M107",
    "10Rnd_762x54_SVD",
    //"10Rnd_9x39_SP5_VSS", // no weapon for this ammo
    "10x_303",
    "15Rnd_9x19_M9",
    "15Rnd_9x19_M9SD",
    "15Rnd_W1866_Slug",
    "15Rnd_W1866_Pellet",
    "17Rnd_9x19_glock17",
    "20Rnd_556x45_Stanag",
    "20Rnd_762x51_DMR",
    //"20Rnd_762x51_B_SCAR", // no weapon for this ammo
    "20Rnd_762x51_FNFAL",
    //"20Rnd_762x51_SB_SCAR", // no weapon for this ammo
    //"20Rnd_9x39_SP5_VSS", // no weapon for this ammo
    "20Rnd_B_765x17_Ball",
    "20Rnd_B_AA12_74Slug", // no weapon for this ammo
    "30Rnd_545x39_AK",
    "30Rnd_545x39_AKSD",
    "30Rnd_556x45_G36",
    "30Rnd_556x45_G36SD",
    "30Rnd_556x45_Stanag",
    "30Rnd_556x45_StanagSD",
    "30Rnd_762x39_AK47",
    //"30Rnd_762x39_SA58", // no weapon for this ammo
    "30Rnd_9x19_MP5",
    "30Rnd_9x19_MP5SD",
    "30Rnd_9x19_UZI",
    "30Rnd_9x19_UZI_SD",
    "50Rnd_127x108_KORD",
    "64Rnd_9x19_Bizon",
    "64Rnd_9x19_SD_Bizon",
    "75Rnd_545x39_RPK",
    "100Rnd_762x51_M240",
    "100Rnd_762x54_PK",
    "100Rnd_556x45_BetaCMag",
    "100Rnd_556x45_M249",
    "200Rnd_556x45_L110A1",
    "200Rnd_556x45_M249",
    "BoltSteel"
    ];

    _explosives = [
    "1Rnd_HE_GP25",
    "1Rnd_HE_M203",
    "1Rnd_Smoke_GP25",
    "1Rnd_SmokeGreen_GP25",
    "1Rnd_SmokeRed_GP25",
    "1Rnd_SmokeYellow_GP25",
    "1Rnd_Smoke_M203",
    "1Rnd_SmokeGreen_M203",
    "1Rnd_SmokeRed_M203",
    "1Rnd_SmokeYellow_M203",
    "6Rnd_HE_M203",
    "BAF_ied_v1",
    //"BAF_L109A1_HE", // not working
    "FlareGreen_GP25",
    "FlareRed_GP25",
    "FlareWhite_GP25",
    "FlareYellow_GP25",
    "FlareGreen_M203",
    "FlareRed_M203",
    "FlareWhite_M203",
    "FlareYellow_M203",
    //"HandGrenade", // not working
    "HandGrenade_East",
    //"HandGrenade_Stone", // not working
    "HandGrenade_West",
    "M136",
    "Mine",
    "MineE",
    "SmokeShell",
    "SmokeShellBlue",
    "SmokeShellGreen",
    "SmokeShellOrange",
    "SmokeShellPurple",
    "SmokeShellRed",
    "SmokeShellYellow",
    "PipeBomb"
    //"TimeBomb" // not working
    ];

    titleText [format["Just-A-Box spawned nearby.",_classname],"PLAIN DOWN"]; titleFadeOut 4;

    clearWeaponCargoGlobal _box;
    clearMagazineCargoGlobal _box;
    clearBackpackCargoGlobal _box;

    {_box addBackpackCargoGlobal [_x, 1];} forEach _backpacks;
    {_box addWeaponCargoGlobal [_x, 5];} forEach _inventory;
    {_box addMagazineCargoGlobal [_x, 50];} forEach _items;
    {_box addMagazineCargoGlobal [_x, 5];} forEach _skins;
    {_box addWeaponCargoGlobal [_x, 5];} forEach _weapons;
    {_box addMagazineCargoGlobal [_x, 50];} forEach _ammo;
    {_box addMagazineCargoGlobal [_x, 50];} forEach _explosives;
     
  5. den1sqa

    den1sqa

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    Спасибо тебе хороший человечек)
     
  6. soeasy

    soeasy

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    тем полно со скриптами
     
  7. maxflash

    maxflash

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    Банан схлопочете ребята,потом печальные будете,интерес пропадёт,не вздумайте читерить